Time out

Trudging back through the endless “hey, I’ve redesigned the site” posts while redesigning the site (did I mention that I redesigned the site?) I discovered that January 29th 2013 will be the 10th anniversary of the release of Out of Time. I’m not sure how I feel about that. Ten years is quite a long time to have spent playing with LEGO in a darkened room, cut off from normal society and meticulously counting exactly how many 1/15 of a second increments a character needs to hold his arm just there.

It seems like it would be nice to do something for the anniversary. I have been known to claim that Out Of Time was always supposed to be the first part of a trilogy. As with George Lucas’ claims for Star Wars, this is not entirely true. It was originally meant to be a quick project to try out some different techniques before I moved on to the big pirate epic that I really wanted to make. The original story didn’t even have the monkeys in it – they were a last minute substitution for something that didn’t work. However, one thing led to another and the pirate epic fell by the wayside while OOT took off.

I did have an idea for turning it into a trilogy not long after finishing the film though. There’s a rough story worked out that explores the monkey thing a bit more and looks at the potential pitfalls of time travel. It even ties everything together nicely at the end. It’s just a matter of refining that and making it something that’s interesting and watchable and not just three people standing somewhere spouting dialogue at each other.

The script has been through a few revisions – I’ve been plugging away at it on and off for a few years now. Supporting characters have come and gone and I’ve slowly chipped away at the big slabs of exposition that were dragging it down. I’ve even started filming bits once or twice but there’s always been something in the scripts that has felt too clunky or not quite finished, so it never gets much past a few seconds of footage.

Right now though, having gone over the scripts again, I think it might be pretty close to being ready to go. What I’m thinking is that the 10th anniversary would be a good time to wrap everything up. It’s going to take some preparation and I might have to learn how to do 3D CGI stuff from scratch, but I think three years is probably enough time to get it all ironed out.

Of course, I’ll have changed my mind within an hour of posting this.